GeoCivics
Guam Congress Walkout Game
Author: Valerie Tanayan
Grade 8
This game focuses on the key events of the Guam Congress Walkout and its impact on Guam’s path to self-government.
Guam Congress Walkout Game
Author: Valerie Tanayan
Grade 8
This game focuses on the key events of the Guam Congress Walkout and its impact on Guam’s path to self-government.
Guam Congress Walkout Game
Author: Valerie Tanayan
Grade 8
This game focuses on the key events of the Guam Congress Walkout and its impact on Guam’s path to self-government.
Guam Congress Walkout Game
Author: Valerie Tanayan
Grade 8
This game focuses on the key events of the Guam Congress Walkout and its impact on Guam’s path to self-government.
Guam Congress Walkout Game
Author: Valerie Tanayan
Grade 8
This game focuses on the key events of the Guam Congress Walkout and its impact on Guam’s path to self-government.
Guam Congress Walkout
Author: Valerie Tanayan
Grade 8
The purpose of this lesson is to explore the Guam Congress Walkout of 1949 by evaluating its historical context, key events, and impact on Guam’s path to self-government. Students will compare this protest with the Boston Tea Party, understanding its unique strategies and outcomes. Through this examination, students will recognize the significant influence the walkout had on shaping Guam’s relationship with the United States and its path to self-government.
Guam Congress Walkout Game
Author: Valerie Tanayan
Grade 8
This game focuses on the key events of the Guam Congress Walkout and its impact on Guam’s path to self-government.
GeoCivics Civic Action Plan: Guam’s Self Determination
Author: Valerie Tanayan
Grade 8
The purpose of this lesson is to explore Guam’s political status as an unincorporated territory of the United States, investigate various alternatives for Guam's political status, assess the pros and cons of each option, and produce public service announcements (PSA) outlining the key aspects of each political status choice.